Darkroom Studios
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New Auto-Discovery Clustering SDK
Sunday, 15 February 2009

New Software Development Kit (SDK) page now available!.

DarkRoom Studios is currently providing a complete SDK that allows you to connect different platforms (Windows, Mac, Linux, iPhone, Windows Mobile, etc) over different network mediums (WAN, LAN and PAN) and form automatic clustering of devices without the need to know the network device name or network ip address.

Leverage our Auto-discovery clustering SDK to build networked solution application such as:
  • Massive Multiplayer Game servers or MMORPG.
  • Mobile social networking with automatic clustering.
  • Number crunching using clustering to divide-and-conquer.

Find out more about our Auto-discovery clustering SDK.

To obtain an Auto-discovery clustering evaluation or for more information, please contact

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Product Home
Sunday, 15 February 2009
Lawmaker

Darkroom Studios is a professional software development company geared toward providing solutions for independent and professional game developers.

The mission at Darkroom Studios is to develop unparalleled technology to enable independent and professional game developers the ability to deliver “AAA” content games. By utilizing our game engine and tools, a development studio can take advantage of the following.

  • Enable your current art team to develop world class 2D and 3D games with a fraction of the cost.
  • By utilizing our authoring tools, you will quickly develop games in a fraction of the time it takes for large development studios.
  • Excellent customer support and tutorials that can be leveraged to assist your development team.

Products


GameEngineLicensing Darkroom Studios provides a complete gaming development solution utilizing the Lawmaker Game Engine. The Lawmaker Game Engine is a cross-platform high performance real-time 3D engine developed specifically for indie and professional developers. Whether it is developing for the games of today and/or the games of the future - The Lawmaker Game Engine has been engineered with the needs of the developers and the demands of gamers worldwide.

Also available are our advanced toolsets and SDKs such as the Auto-discovery cluster that connects any type of device (PCs, Macs, linux, iPhone, Symbian devices, Windows Mobile) seamlessly together.


DarkroomGames Darkroom Studios is an online publisher & distributor of independent games. Darkroom’s initial title is a western themed first-person action shooter titled "LAWMAKER". Please visit our Darkroom Games page for information regarding our current and future games. If you are a game developer and would like to submit your game title for publishing and online distribution, please visit the game submission section of this web-site.

GamePacks Empower your team with ready made Game Packs. By purchasing texture or model game packs, you can significantly reduce the time it takes for you to deliver your game title. All of our game packs are ready to use for your projects. Please visit the Game Pack section to find which pack fits your game development needs.

Services


Services On a tight budget? Need to meet specific deadlines for your current game project? Or do you need artwork for your next game prototype? Let Darkroom Studios help you realize your goals and deadlines with our custom content services. We will take your concepts and ideas and turn them into reality while you and your team stays focused on more pressing matters like gameplay, testing, and optimization.

Services Game and Art Content Submission

If you are a game developer that has a completed or near complete title and would like us to evaluate your product for online publishing/distribution, you’re at the right place. As an independent game studio, we understand the process it takes to help you become successful. Building fun games and making sure your product is visible and available worldwide via the internet is one of our goals.

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ODE Vehicle updates and New Soft Projected Shadow Implementation
Sunday, 27 April 2008

New Build Release Information for the LawMaker Game Engine.

Release notes for LawMaker SDK build 764.41 (Minor Release)
  • Implemented HDR lens flare for vehicle lights.
  • Implemented ODE vehicle collision detection and exposed API callback handlers.
  • Fixed game restart issue with ODE vehicles.
  • Fixed vehicle flipping and exposed API set for vehicle flipping offset.
  • Fixed minor bug issues.

Release notes for LawMaker SDK build 761.05 (Minor Release)
  • Implemented soft-shadow projectors for game entities.
  • Added ability to render terrain with no lighting.
  • Fixed AI movement logic.
  • Fixed minor bug issues.

Release notes for LawMaker SDK build 757.64 (Minor Release)
  • Remove auto-rotation from vehicle in ODE physics mode.
  • Check renderer reference for CEGUI before calling ChangeRes event.
  • Exposed SetDriveMode API for ODE vehicles.
  • Fixed crash when derived CGameCharacter dies during gameplay.




To purchase your LawMaker Game Engine SDK, you may visit the engine purchasing section here.

To obtain a LawMaker Evaluation Kit or for more information, please contact

Online Payment Service
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New HUD system for LawMaker
Sunday, 16 December 2007

New Build Release Information for the LawMaker Game Engine.

Release notes for LawMaker SDK build 755.31 (Minor Release)
  • Added new HUD screen system.
  • New radar script example showcasing new HUD screen system.
  • New command console override showcasing new HUD screen system.
  • Added ability to perform ray-trace collision test for material hits.
  • Added dominant material storage for terrain system/
  • Added storage of material to bsp collision model.
  • Exposed IsIntroVideoPlaying to CGameplay
  • Exposed user config variable, FarClipPlan, to exposed far clip plane.
  • Fixed particle editor not properly setting minimum starting location Y in UI.
  • Fixed crash when particle editor is opened after Editor exit.
  • Fixed crash during call to 'LoadGame'. Needed to instantiate m_pStateMachine for controller class.

Release notes for LawMaker SDK build 752.08 (Minor Release)
  • Added pause to video textures when game is paused.
  • Added ability to add multiple videos to startup screen.
  • Fixed crash when loading a level when start video is loaded.

Release notes for LawMaker SDK build 748.97 (Minor Release)
  • Added video play supporting avi, mpg, mpeg, m1v, qt, mov.
  • Added ability to set video playback when LawEngine launches (exposed in cfg file).
  • Added video render to texture to allow renderable video textures.
  • Added video project to LawEditor.
  • Added video resource item and compiler to LawEditor.
  • Added jpeg image support into LawEditor and Engine.
  • Added error message when setting a heightmap to a material.
  • Added OnVideoPlaybackComplete method to CGamePlay.
  • Added acceleration API to ODE vehicles.
  • Added center of mass API to ODE vehicles.
  • Added demo level, video_render_texture.eva
  • Added demo level, DenseFoliage.eva
  • Added cal3d-0.11rc2.zip to installer.
  • Fixed random LawEditor crashed caused by screensaver.
  • Minor bug fixes and code cleanup.


To purchase your LawMaker Game Engine SDK, you may visit the engine purchasing section here.

To obtain a LawMaker Evaluation Kit or for more information, please contact

Online Payment Service
Official PayPal Seal
Video Rendering for LawMaker
Thursday, 04 October 2007

New Build Release Information for the LawMaker Game Engine.

Release notes for LawMaker SDK build 752.08 (Minor Release)
  • Added pause to video textures when game is paused.
  • Added ability to add multiple videos to startup screen.
  • Fixed crash when loading a level when start video is loaded.

Release notes for LawMaker SDK build 748.97 (Minor Release)
  • Added video play supporting avi, mpg, mpeg, m1v, qt, mov.
  • Added ability to set video playback when LawEngine launches (exposed in cfg file).
  • Added video render to texture to allow renderable video textures.
  • Added video project to LawEditor.
  • Added video resource item and compiler to LawEditor.
  • Added jpeg image support into LawEditor and Engine.
  • Added error message when setting a heightmap to a material.
  • Added OnVideoPlaybackComplete method to CGamePlay.
  • Added acceleration API to ODE vehicles.
  • Added center of mass API to ODE vehicles.
  • Added demo level, video_render_texture.eva
  • Added demo level, DenseFoliage.eva
  • Added cal3d-0.11rc2.zip to installer.
  • Fixed random LawEditor crashed caused by screensaver.
  • Minor bug fixes and code cleanup.


To purchase your LawMaker Game Engine SDK, you may visit the engine purchasing section here.

To obtain a LawMaker Evaluation Kit or for more information, please contact

Online Payment Service
Official PayPal Seal
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