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New LawEngine Build showcasing Keyframe-Based Prefabs
Friday, 09 March 2007

New Build Release Information for the LawMaker Game Engine.

16:45, 9 March 2007 (PDT) - Release notes for LawMaker SDK build 703.24 (Minor Release)

New Dynamic Keyframe Prefab video can be found here!

  • Implemented Dynamic DetailBrushes (Keyframe-Based Prefabs) which allows you to animate your prefabs.
  • New Timeline editor for keyframing (position and rotation) your prefabs within the editor.
  • Dynamic DetailBrushes can fire activations to other game entities in your level.
  • Dynamic DetailBrushes can play multiple sounds based on state movement. (Example: Opening, closing, in-motion, etc.)
  • Added Quake3 .map import support to editor.
  • Added lean left and lean right.
  • Added two member func to COmniGUILayoutManager (OnPause and OnPostAudioInit).
  • Fixed issue with property editor control and hot keys.
  • Minor bug fixes.



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