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Video Rendering for LawMaker |
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Thursday, 04 October 2007 |
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New Build Release Information for the LawMaker Game Engine.
Release notes for LawMaker SDK build 752.08 (Minor Release)
- Added pause to video textures when game is paused.
- Added ability to add multiple videos to startup screen.
- Fixed crash when loading a level when start video is loaded.
Release notes for LawMaker SDK build 748.97 (Minor Release)
- Added video play supporting avi, mpg, mpeg, m1v, qt, mov.
- Added ability to set video playback when LawEngine launches (exposed in cfg file).
- Added video render to texture to allow renderable video textures.
- Added video project to LawEditor.
- Added video resource item and compiler to LawEditor.
- Added jpeg image support into LawEditor and Engine.
- Added error message when setting a heightmap to a material.
- Added OnVideoPlaybackComplete method to CGamePlay.
- Added acceleration API to ODE vehicles.
- Added center of mass API to ODE vehicles.
- Added demo level, video_render_texture.eva
- Added demo level, DenseFoliage.eva
- Added cal3d-0.11rc2.zip to installer.
- Fixed random LawEditor crashed caused by screensaver.
- Minor bug fixes and code cleanup.
To purchase your LawMaker Game Engine SDK, you may visit the engine purchasing section here.
To obtain a LawMaker Evaluation Kit or for more information, please contact
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