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Wednesday, 10 March 2010
 
 
ODE Vehicle updates and New Soft Projected Shadow Implementation
Sunday, 27 April 2008

New Build Release Information for the LawMaker Game Engine.

Release notes for LawMaker SDK build 764.41 (Minor Release)
  • Implemented HDR lens flare for vehicle lights.
  • Implemented ODE vehicle collision detection and exposed API callback handlers.
  • Fixed game restart issue with ODE vehicles.
  • Fixed vehicle flipping and exposed API set for vehicle flipping offset.
  • Fixed minor bug issues.

Release notes for LawMaker SDK build 761.05 (Minor Release)
  • Implemented soft-shadow projectors for game entities.
  • Added ability to render terrain with no lighting.
  • Fixed AI movement logic.
  • Fixed minor bug issues.

Release notes for LawMaker SDK build 757.64 (Minor Release)
  • Remove auto-rotation from vehicle in ODE physics mode.
  • Check renderer reference for CEGUI before calling ChangeRes event.
  • Exposed SetDriveMode API for ODE vehicles.
  • Fixed crash when derived CGameCharacter dies during gameplay.




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